- Create clean, high quality and very efficient 3D environment game assets.
- Excellent knowledge of modeling & texturing using Maya, Photoshop, ZBrush or Mudbox.
- Experience using Unreal Engine 4 for populating level environments.
- Identify problems related to art integration within the game engine.
- Worked on at least one project cycle.
- Experience working on a VR game.
- Used to working within a Low to Medium poly-count range.
- Experience working within Unreal.