• Create clean, high quality and very efficient 3D environment game assets.
  • Excellent knowledge of modeling & texturing using Maya, Photoshop, ZBrush or Mudbox.
  • Experience using Unreal Engine 4 for populating level environments.
  • Identify problems related to art integration within the game engine.
  • Worked on at least one project cycle.

Plus points:

  • Experience working on a VR game.
  • Used to working within a Low to Medium poly-count range.
  • Experience working within Unreal.

All applicants should have the right to work in the UK. All roles require working on-site at Ealing Studios in London. Agencies, please do not send unsolicited CVs.